Fix uge bug on deleting relay
This commit is contained in:
parent
cfa24b91f5
commit
d33e5f312f
|
|
@ -88,7 +88,7 @@ func (c *SensorsController) PostRelay() {
|
||||||
c.Redirect("/sensors", 302)
|
c.Redirect("/sensors", 302)
|
||||||
} else if isDelete != "" {
|
} else if isDelete != "" {
|
||||||
s := relay.GetRelayByMac(mac)
|
s := relay.GetRelayByMac(mac)
|
||||||
sensor.DeleteSensor(s.Id)
|
relay.DeleteSensor(s.Id)
|
||||||
c.Redirect("/sensors", 302)
|
c.Redirect("/sensors", 302)
|
||||||
} else {
|
} else {
|
||||||
c.Redirect("/404", 404)
|
c.Redirect("/404", 404)
|
||||||
|
|
|
||||||
Loading…
Reference in New Issue